| Spawn = messed up | |
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which | 1 | | 0% | [ 0 ] | 2 | | 0% | [ 0 ] | 3 | | 14% | [ 1 ] | 4 | | 86% | [ 6 ] | or 5 | | 0% | [ 0 ] |
| Total Votes : 7 | | |
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1138_RINGER
Posts : 151 Points : 169 Reputation : -1 Join date : 2010-10-22 Age : 28 Location : Hiding behind my glasses. and my brain. o.o
| Subject: Spawn = messed up Tue Dec 28, 2010 2:00 am | |
| ok... yeh, the spawn is messed up. its turning away people, they see it and think tyhat this is a very grief popular server, which it isn't true. so? WE NEED TO FIX IT. how? first, baron gives joans and ppl permission to edit the spawn area. then, we make it prettier. and yeah. but... how should we make it cooler? choices. 1. keep it as is 2. make it 100% flat cobble/adminium/obsidian/whatever 3. make it normal terrain, hills... trees... 4. make it like a city 5. warp in the dome DECIDE >=D | |
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Geertje123
Posts : 122 Points : 165 Reputation : -3 Join date : 2010-10-23 Age : 113 Location : The Netherlands, Holland
| Subject: Re: Spawn = messed up Tue Dec 28, 2010 9:10 am | |
| 6. make a whitelist all the guest cant build WOHOOOO AND AGAIN GEERTJE123 SOLVED THE PROBLEM!!!!! :D:D: | |
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jonas_747
Posts : 233 Points : 311 Reputation : 6 Join date : 2010-10-19 Age : 28 Location : In your mom's bed
| Subject: Re: Spawn = messed up Tue Dec 28, 2010 10:53 am | |
| iwascreating spawnton:( buti gave up XD | |
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Ikabite
Posts : 83 Points : 124 Reputation : 21 Join date : 2010-10-20
| Subject: Re: Spawn = messed up Tue Dec 28, 2010 11:23 am | |
| Town would make the best impression. But I think we could build it elsewhere and then Bar moves it there.
Also I support the whitelist idea. | |
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jonas_747
Posts : 233 Points : 311 Reputation : 6 Join date : 2010-10-19 Age : 28 Location : In your mom's bed
| Subject: Re: Spawn = messed up Tue Dec 28, 2010 12:11 pm | |
| whitelist fixes so many existing porblems | |
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Geertje123
Posts : 122 Points : 165 Reputation : -3 Join date : 2010-10-23 Age : 113 Location : The Netherlands, Holland
| Subject: Re: Spawn = messed up Tue Dec 28, 2010 12:21 pm | |
| as i said, GEERTJE123 SAVES THE DAY! :D:D:D | |
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Puppeteer
Posts : 22 Points : 43 Reputation : 3 Join date : 2010-10-20
| Subject: Re: Spawn = messed up Tue Dec 28, 2010 5:20 pm | |
| The town sounds good, but I think we should go with the old Stone wall with sign announcements, rules and etc.. Also whitelist would just fix these problems.. | |
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1138_RINGER
Posts : 151 Points : 169 Reputation : -1 Join date : 2010-10-22 Age : 28 Location : Hiding behind my glasses. and my brain. o.o
| Subject: Re: Spawn = messed up Tue Dec 28, 2010 8:14 pm | |
| well... i think its more criefers (creeper griefers) than it is griefers. but, its always good to back up to the whitelist. and, i agree, we should make a town somewhere else, and then move teh spawn. | |
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Geertje123
Posts : 122 Points : 165 Reputation : -3 Join date : 2010-10-23 Age : 113 Location : The Netherlands, Holland
| Subject: Re: Spawn = messed up Wed Dec 29, 2010 8:35 am | |
| toxcity was a realy nice town, i like that town style. too bad it has been griefed (and criefed ) | |
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1138_RINGER
Posts : 151 Points : 169 Reputation : -1 Join date : 2010-10-22 Age : 28 Location : Hiding behind my glasses. and my brain. o.o
| Subject: Re: Spawn = messed up Wed Dec 29, 2010 10:05 pm | |
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Geertje123
Posts : 122 Points : 165 Reputation : -3 Join date : 2010-10-23 Age : 113 Location : The Netherlands, Holland
| Subject: Re: Spawn = messed up Thu Dec 30, 2010 8:20 am | |
| whats that profile picture u have ringer??? | |
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1138_RINGER
Posts : 151 Points : 169 Reputation : -1 Join date : 2010-10-22 Age : 28 Location : Hiding behind my glasses. and my brain. o.o
| Subject: Re: Spawn = messed up Thu Dec 30, 2010 8:54 pm | |
| i have no idea... its a box of fag apparently. | |
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Blake_Silver
Posts : 30 Points : 48 Reputation : 3 Join date : 2010-11-02
| Subject: Re: Spawn = messed up Thu Dec 30, 2010 10:06 pm | |
| I think that a very basic settlement should be built, with a crafting house, a smelting house, and maybe a few decorative houses. the spawn would be locked, so it cant be greifed, and it would be kept well lit. no one would actually live there, but it would serve as a public utility. I also support the idea of constructing it somewhere else and then moving the spawn point, the current spawn is messed up to the point of being un-salvageable. | |
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1138_RINGER
Posts : 151 Points : 169 Reputation : -1 Join date : 2010-10-22 Age : 28 Location : Hiding behind my glasses. and my brain. o.o
| Subject: Re: Spawn = messed up Thu Dec 30, 2010 10:35 pm | |
| - Blake_Silver wrote:
- I think that a very basic settlement should be built, with a crafting house, a smelting house, and maybe a few decorative houses. the spawn would be locked, so it cant be greifed, and it would be kept well lit. no one would actually live there, but it would serve as a public utility. I also support the idea of constructing it somewhere else and then moving the spawn point, the current spawn is messed up to the point of being un-salvageable.
thats EXACTLY what i was thinking. | |
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| Subject: Re: Spawn = messed up | |
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| Spawn = messed up | |
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